Install Apple Music in Claude Code
What you need first
- Claude Code, installed.
- uv, which
gives the
uvxcommand the server starts with. - Your own values for
YOUR_APPLE_TEAM_ID,YOUR_APPLE_KEY_ID,YOUR_APPLE_PRIVATE_KEY,YOUR_APPLE_MUSIC_USER_TOKEN.
Steps
- Run this in a terminal, in the project folder. It adds the server for you in that
project; put
--scope userafterclaude mcp addto have it in every project.
claude mcp add --env APPLE_TEAM_ID=YOUR_APPLE_TEAM_ID --env APPLE_KEY_ID=YOUR_APPLE_KEY_ID --env APPLE_PRIVATE_KEY=YOUR_APPLE_PRIVATE_KEY --env APPLE_MUSIC_USER_TOKEN=YOUR_APPLE_MUSIC_USER_TOKEN --transport stdio mcp-apple-music -- uvx mcp-apple-music-server==1.3.0 - Replace
YOUR_APPLE_TEAM_ID,YOUR_APPLE_KEY_ID,YOUR_APPLE_PRIVATE_KEY,YOUR_APPLE_MUSIC_USER_TOKENwith your own values. - Start Claude Code and type
/mcp: the server is listed with its state.
Check it worked
Ask Claude Code: List the tools of mcp-apple-music.
If it does not start
- spawn uvx ENOENT
- uv is not on the PATH that Claude Code sees. Install it, or write the
full path of
uvxin the config. - The server starts, but its tools fail
- A
YOUR_…placeholder is still in the config, or its value is wrong.