Diffuse → PBR Texture Processor

by trass3rco.huggingface.trass3r/diffuse-to-pbr

  • Remote endpoint
  • 1 tool
  • APACHE-2.0

Tools

  • diffuse_to_pbr_process_texture Process a diffuse game texture into a PBR material set. Returns (upscaled, albedo, normal, roughness, metalness, zip_path, info). (The original input is not echoed back as an output — it is already shown by the input component, and echoing it made the API return a flaky URL.) If a user passes a file as an input, use the upload_file_to_gradio tool, if present, to upload the file to the gradio app and create a Gradio File Input. Then use the returned path as the input to the tool

As the server's own listing gives them. We never call a tool.